my thought is that the moving camera head will eventually fail, hopefully within the warranty period. heat and cold extremes take a toll on precise moving parts. The moving IR filters are probably the first thing to fail in IR game cameras due to this. the video surveillance industry has been working on this 180 degree view for several years. some of the initial 180 degree view cameras actually had 4 heads spaced out in that 180 degree plane & stitched together in the final image. the particular company I'm thinking of still makes this cam and they sell a fair amount of them. recently other manufacturers have jumped on the bandwagon due to customer demand and some of the new products are great having single heads/lenses using wide angle lenses that are corrected/de-warped in the final image. There is no reason why the game cameras industry shouldn't be moving in this direction and just putting wider lenses on cameras instead of the moving head that is going to eventually break. here is an 180 degree example: https://www.youtube.com/watch?v=NeR6I7E62fM this particular camera can also do a typical fisheye 360 degree view mounted overhead or the 180 degree view you see in that example when mounted perpendicular to the viewing plane. here is the 360 degree view from overhead https://www.youtube.com/watch?v=L_sQ47f7iBo apologies for the pseudo thread-jack... I've just been thinking about this point since the Moultrie panoramic cam came out...